AI Insights · Timothy · January 2021
Q4 2020 Performance of Top iOS Pinball/Brick Breaker Games in Europe
Sensor Tower's analysis reveals the Q4 2020 trends of the top Pinball and Brick Breaker games for iOS in Europe. Download, revenue, and user engagement data exhibit distinct patterns for the leading titles.
In the fourth quarter of 2020, the European iOS market for Pinball and Brick Breaker games showed varying trends in terms of downloads, revenue, and weekly active users. Data provided by Sensor Tower offers insights into the performance of the top games in this category.
Bricks Ball Crusher saw a revenue increase towards the end of Q4, peaking at $33K in the last week of December. Downloads fluctuated, with a noticeable spike to over 60K in the last week of November. The game maintained a robust user base, ending the year with approximately 593K weekly active users.
Voodoo's Snake VS Block experienced modest revenue, ending December with $504. The game's downloads peaked in mid-October at roughly 35K, followed by a decline. Weekly active users showed resilience, with a high of 372K in October before stabilizing around 291K by year-end.
Puzzle1Studio's Brick Out - Shoot the ball observed an impressive revenue surge in December, reaching $6.7K. Downloads saw a massive jump to over 40K in early December, correlating with a peak in weekly active users of around 120K in the same period.
Bricks n Balls by PeopleFun, Inc., showed a steady revenue increase, concluding the quarter with $22K. However, downloads dipped to a low of just over 2K in late October. Nevertheless, the game maintained a strong active user base, peaking at over 822K in mid-November.
Lastly, Endless Balls 3D from ThinkCube Inc. had modest revenue figures, ending the year at $902. The game experienced a steady increase in downloads, with over 6.5K in the final week of December. Weekly active users also grew, finishing at approximately 13.7K.
For more detailed insights and analysis, readers are encouraged to visit Sensor Tower.